![]() Metal 2 has also been credited with adding support for external graphics arrays, which appear to be based on AMD's XConnect technology and run via Thunderbolt 3. ![]() The company's new Metal 2 API, the successor to its Metal API, and is supposedly up to 10x faster than its predecessor, and will be included in its High Sierra macOS update. Yesterday, at WWDC, the Cupertino company announced several new initiatives and products that should make VR on Macs far more plausible, as well as drive higher Mac gaming performance in general. ![]() But it is working to offer better GPU performance overall to its customers, and hopping on the VR bandwagon as well. Apple may not be doing much to close the gap in absolute terms, since the GPU hardware in its brand-new iMac Pro will likely be quite expensive. While there have been a handful of exceptions over the years - often only when major GPU refresh cycles happened to precisely coincide with Mac refresh cycles - the GPU performance available in a Mac has vastly lagged what you can buy in a PC. For most of Apple's existence, gaming on the Mac has meant second-rate performance, particularly for the dollar. ![]()
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